public class ConstantVolumeJoint extends Joint
m_bodyA, m_bodyB, m_edgeA, m_edgeB, m_islandFlag, m_next, m_prev, m_userData, pool| Constructor and Description |
|---|
ConstantVolumeJoint(World argWorld,
ConstantVolumeJointDef def) |
| Modifier and Type | Method and Description |
|---|---|
void |
destructor()
Override to handle destruction of joint
|
void |
getAnchorA(Vec2 argOut)
No-op
|
void |
getAnchorB(Vec2 argOut)
No-op
|
Body[] |
getBodies() |
DistanceJoint[] |
getJoints() |
void |
getReactionForce(float inv_dt,
Vec2 argOut)
No-op
|
float |
getReactionTorque(float inv_dt)
No-op
|
void |
inflate(float factor) |
void |
initVelocityConstraints(SolverData step) |
boolean |
solvePositionConstraints(SolverData step)
This returns true if the position errors are within tolerance.
|
void |
solveVelocityConstraints(SolverData step) |
create, destroy, getBodyA, getBodyB, getCollideConnected, getNext, getType, getUserData, isActive, setUserDatapublic ConstantVolumeJoint(World argWorld, ConstantVolumeJointDef def)
public Body[] getBodies()
public DistanceJoint[] getJoints()
public void inflate(float factor)
public void destructor()
Jointdestructor in class Jointpublic void initVelocityConstraints(SolverData step)
initVelocityConstraints in class Jointpublic boolean solvePositionConstraints(SolverData step)
JointsolvePositionConstraints in class Jointpublic void solveVelocityConstraints(SolverData step)
solveVelocityConstraints in class Jointpublic void getAnchorA(Vec2 argOut)
getAnchorA in class Jointpublic void getAnchorB(Vec2 argOut)
getAnchorB in class Jointpublic void getReactionForce(float inv_dt,
Vec2 argOut)
getReactionForce in class Jointpublic float getReactionTorque(float inv_dt)
getReactionTorque in class JointCopyright © 2017. All Rights Reserved.